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 Hex Knights

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HexAttack
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Number of posts : 5
Registration date : 2007-04-30

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PostSubject: Hex Knights   Hex Knights Icon_minitimeMon Apr 30, 2007 9:52 am

Hex Knights is my current project. Most of the structure is now in place. I’m working on the AI and should soon have a playable level for testing. I will update this post when the level is ready.

Web:HexAttack Email:Admin@hexattack.com
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Number of posts : 312
Registration date : 2007-01-21

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PostSubject: Re: Hex Knights   Hex Knights Icon_minitimeMon Apr 30, 2007 7:04 pm

The game looks good except I do not get how to play it maybe also if you have some extra time the other admin scorpafied had a question in the questions forum about the AI so maybe you could help him you seem smart and that you know what you are doing and cool games
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HexAttack
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Number of posts : 5
Registration date : 2007-04-30

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PostSubject: Re: Hex Knights   Hex Knights Icon_minitimeFri May 11, 2007 3:27 pm

I have added a post to scorpafied question. Not sure how helpful it will be as I have never used GM. Hex Knights AI still needs allot of work before it will give a good game (Have not update the online version yet). Tidying up the UI and then going to start again on the AI. Need to approach it as a chess game to get it working how I would like. Will add game instructions to web site before releasing a working level. May be looking for some game testers in a month or 2...
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Number of posts : 312
Registration date : 2007-01-21

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PostSubject: Re: Hex Knights   Hex Knights Icon_minitimeFri May 11, 2007 5:09 pm

I think he can use all the help he can get since zappy has not uploaded yet so glad you could help him
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PostSubject: Re: Hex Knights   Hex Knights Icon_minitime

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